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Prep n' Pray

Roadmap

Roadmap

What we're building, what's shipped, and where Prep n' Pray is headed.

Vote for the features that matter to you. The number of votes helps decide what gets prioritized next.

ShippedIn ProgressPlannedExploring

Encounter Building

  • 0
    Full PF2e creature library with search and filters
    Mar 28, 2026Shipped
  • 0
    Custom creature creation and JSON import
    Mar 28, 2026Shipped
  • 0
    Multi-trait, size, rarity, and family filtering
    Mar 30, 2026Shipped
  • 0Encounter templates and quick-generation
    Exploring

Treasure & Loot

  • 0
    Treasure builder scaled by party level and size
    Mar 28, 2026Shipped
  • 0
    Multi-select filtering (category, rarity, traits)
    Mar 30, 2026Shipped
  • 0Loot generation improvements
    Exploring

Core Combat & Session Tools

  • 0
    Combat Tracker with initiative, HP, and turns
    Apr 3, 2026Shipped
  • 0
    Player View with live sync via session link
    Apr 3, 2026Shipped
  • 0
    Session view with party management and on-the-fly creature add
    Apr 3, 2026Shipped
  • 0
    Live media tray for sharing scene art and battle maps during play
    Apr 6, 2026Shipped
  • 0
    Slideshows with auto-advance and shuffle
    Apr 6, 2026Shipped
  • 0Persisted combat logs and session review
    Planned
  • 0PF2e condition tracking with durations
    Planned
  • 2Group checks and secret checks
    Planned
  • 1AOE effect workflow
    Planned

Notes & Knowledge Sharing

  • 2Markdown-based notes system with internal linking between pages
    Planned
  • 2Permission system for notes (private, shared with specific players, or entire campaign)
    Planned
  • 2Shareable profiles for NPCs, locations, items, spells, and more -- GMs control what players can see
    Planned

Campaign Management

  • 0
    Campaign organization with encounters, creatures, and parties
    Mar 28, 2026Shipped
  • 0
    Unlimited campaigns on paid plans
    Apr 3, 2026Shipped
  • 1Interactive world map with pinnable locations
    Exploring
  • 1Map pins with linked markdown notes (locations, lore, connections)
    Exploring
  • 1Nested maps and locations linked together so players can navigate between them
    Exploring
  • 0Campaign dashboard and analytics
    Exploring

Creature & Content Library

  • 0
    Recall Knowledge with DC and skills
    Mar 30, 2026Shipped
  • 0
    Archives of Nethys spell links and tooltips
    Mar 30, 2026Shipped
  • 0
    Creature portrait and media management
    Apr 6, 2026Shipped
  • 0
    Image upload and personal media library
    Apr 6, 2026Shipped
  • 0Creature management improvements (bulk edit, tags)
    Planned

Player Experience

  • 0
    Pathbuilder 2e character import
    Apr 6, 2026Shipped
  • 3Player character management (invited by DM)
    Planned
  • 2Character builder
    Exploring

System Support

  • 0
    Pathfinder 2e with creature, spell, and item libraries
    Mar 28, 2026Shipped
  • 1System-agnostic manual mode
    In Progress
  • 1D&D 5e rules support (no bundled creatures, spells, or items due to licensing)
    Planned

Platform & Ecosystem

  • 0
    Adventurer and Hero subscription plans with early access pricing
    Apr 3, 2026Shipped
  • 0Public API and import/export tools
    Exploring
  • 0Co-GM and power-user tools
    Exploring

Asset Store

  • 1Pre-made art bundles for scenery and ambiance
    Exploring
  • 1NPC packs with art and lore included
    Exploring
  • 1Full campaign modules with encounters, NPCs, maps, and lore ready to run
    Exploring

Community & Feedback

  • 0
    In-app feedback system with admin replies
    Mar 29, 2026Shipped
  • 0
    In-app notifications
    Mar 30, 2026Shipped
  • 0
    Public roadmap with community voting
    Apr 2, 2026Shipped
  • 0
    Public changelog with version history
    Apr 4, 2026Shipped

Have a feature idea or want to influence what gets built next? Share your thoughts in the feedback page or join the community on Discord.