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Prep n' Pray

Roadmap

Roadmap

What we're building, what's shipped, and where Prep n' Pray is headed.

Vote for the features that matter to you. The number of votes helps decide what gets prioritized next.

ShippedIn ProgressPlannedExploring

Encounter Building

  • 0
    Full PF2e creature library with search and filters
    Mar 28, 2026Shipped
  • 0
    Custom creature creation and JSON import
    Mar 28, 2026Shipped
  • 0
    Multi-trait, size, rarity, and family filtering
    Mar 30, 2026Shipped
  • 0
    Elite, Weak, and custom level adjustments that scale stats, HP, and strike dice
    Apr 27, 2026Shipped
  • 2Encounter templates and quick-generation
    Exploring

Treasure & Loot

  • 0
    Treasure builder scaled by party level and size
    Mar 28, 2026Shipped
  • 0
    Multi-select filtering (category, rarity, traits)
    Mar 30, 2026Shipped
  • 1Loot generation improvements
    Exploring

Core Combat & Session Tools

  • 0
    Combat Tracker with initiative, HP, and turns
    Apr 3, 2026Shipped
  • 0
    Player View with live sync via session link
    Apr 3, 2026Shipped
  • 0
    Session view with party management and on-the-fly creature add
    Apr 3, 2026Shipped
  • 0
    Live media tray for sharing scene art and battle maps during play
    Apr 6, 2026Shipped
  • 0
    Slideshows with auto-advance and shuffle
    Apr 6, 2026Shipped
  • 0
    Persisted combat logs with per-player and per-creature stats dashboard
    Mar 18, 2026Shipped
  • 0
    PF2e condition tracking with durations and custom conditions
    Apr 8, 2026Shipped
  • 0Hero Points tracker per PC, with the once-per-session "stay alive when dying" use
    Exploring
  • 1Focus Points tracker per caster, with Refocus action
    Exploring
  • 0Spell slot tracking for caster NPCs and PCs
    Exploring
  • 2Action lookup with Demoralize, Trip, Grapple, Aid, Recall Knowledge, and other common actions and their DCs
    Exploring
  • 0Music and ambient sound integration with per-encounter playlists
    Exploring
  • 3Group checks and secret checks
    Planned
  • 2AOE effect workflow
    Planned

Notes & Knowledge Sharing

  • 2Markdown-based notes system with internal linking between pages
    Planned
  • 2Permission system for notes (private, shared with specific players, or entire campaign)
    Planned
  • 3Shareable profiles for NPCs, locations, items, spells, and more -- GMs control what players can see
    Planned
  • 2Quest log with active, completed, and failed status, linked to notes and rewards
    Exploring
  • 0Player handout delivery system to push markdown, images, or stat blocks to one or more players
    Exploring
  • 0Per-player notes that players control and can selectively share with the GM or party
    Exploring

Campaign Management

  • 0
    Campaign organization with encounters, creatures, and parties
    Mar 28, 2026Shipped
  • 0
    Unlimited campaigns on paid plans
    Apr 3, 2026Shipped
  • 3Interactive world map with pinnable locations
    Exploring
  • 1Map pins with linked markdown notes (locations, lore, connections)
    Exploring
  • 1Nested maps and locations linked together so players can navigate between them
    Exploring
  • 1Campaign dashboard and analytics
    Exploring
  • 0In-world calendar with custom calendar support and session date tracking
    Exploring
  • 0Faction and reputation tracker with running scores per faction
    Exploring
  • 0Random table editor for NPCs, random encounters, treasure flavor, and plot hooks
    Exploring

Creature & Content Library

  • 0
    Recall Knowledge with DC and skills
    Mar 30, 2026Shipped
  • 0
    Archives of Nethys spell links and tooltips
    Mar 30, 2026Shipped
  • 0
    Creature portrait and media management
    Apr 6, 2026Shipped
  • 0
    Image upload and personal media library
    Apr 6, 2026Shipped
  • 2Guided creature builder with tier-based stat suggestions from the PF2 building tables (AC, HP, attacks, damage, saves)
    Planned

Player Experience

  • 0
    Pathbuilder 2e character import
    Apr 6, 2026Shipped
  • 0Editable player-side character sheet for HP, conditions, hero points, focus points, and spell slots
    Exploring
  • 0Player-rolled dice synced to the GM in real time
    Exploring
  • 4Player character management (invited by DM)
    Planned
  • 2Character builder
    Exploring

System Support

  • 0
    Pathfinder 2e with creature, spell, and item libraries
    Mar 28, 2026Shipped
  • 1System-agnostic manual mode
    In Progress
  • 1D&D 5e rules support (no bundled creatures, spells, or items due to licensing)
    Planned

Platform & Ecosystem

  • 0
    Adventurer and Hero subscription plans with early access pricing
    Apr 3, 2026Shipped
  • 0
    In-app feedback system with admin replies
    Mar 29, 2026Shipped
  • 0
    In-app notifications, including new changelog announcements
    Mar 30, 2026Shipped
  • 0
    Public roadmap with community voting
    Apr 2, 2026Shipped
  • 0
    Public changelog with version history
    Apr 4, 2026Shipped
  • 0Email notifications for major platform updates and changelog releases
    Planned
  • 0Welcome and thank-you emails for new subscribers
    Planned
  • 0Discord webhook integration for combat events and session summaries
    Exploring
  • 0OBS and streaming overlay mode with chroma-key-friendly player view
    Exploring

Asset Store

  • 1Pre-made art bundles for scenery and ambiance
    Exploring
  • 1NPC packs with art and lore included
    Exploring
  • 1Full campaign modules with encounters, NPCs, maps, and lore ready to run
    Exploring

Have a feature idea or want to influence what gets built next? Share your thoughts in the feedback page or join the community on Discord.