
Prep n' Pray
Roadmap
Roadmap
What we're building, what's shipped, and where Prep n' Pray is headed.
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ShippedIn ProgressPlannedExploring
Encounter Building
- 0Full PF2e creature library with search and filtersMar 28, 2026Shipped
- 0Custom creature creation and JSON importMar 28, 2026Shipped
- 0Multi-trait, size, rarity, and family filteringMar 30, 2026Shipped
- 0Elite, Weak, and custom level adjustments that scale stats, HP, and strike diceApr 27, 2026Shipped
- 2Encounter templates and quick-generationExploring
Treasure & Loot
- 0Treasure builder scaled by party level and sizeMar 28, 2026Shipped
- 0Multi-select filtering (category, rarity, traits)Mar 30, 2026Shipped
- 1Loot generation improvementsExploring
Core Combat & Session Tools
- 0Combat Tracker with initiative, HP, and turnsApr 3, 2026Shipped
- 0Player View with live sync via session linkApr 3, 2026Shipped
- 0Session view with party management and on-the-fly creature addApr 3, 2026Shipped
- 0Live media tray for sharing scene art and battle maps during playApr 6, 2026Shipped
- 0Slideshows with auto-advance and shuffleApr 6, 2026Shipped
- 0Persisted combat logs with per-player and per-creature stats dashboardMar 18, 2026Shipped
- 0PF2e condition tracking with durations and custom conditionsApr 8, 2026Shipped
- 0Hero Points tracker per PC, with the once-per-session "stay alive when dying" useExploring
- 1Focus Points tracker per caster, with Refocus actionExploring
- 0Spell slot tracking for caster NPCs and PCsExploring
- 2Action lookup with Demoralize, Trip, Grapple, Aid, Recall Knowledge, and other common actions and their DCsExploring
- 0Music and ambient sound integration with per-encounter playlistsExploring
- 3Group checks and secret checksPlanned
- 2AOE effect workflowPlanned
Notes & Knowledge Sharing
- 2Markdown-based notes system with internal linking between pagesPlanned
- 2Permission system for notes (private, shared with specific players, or entire campaign)Planned
- 3Shareable profiles for NPCs, locations, items, spells, and more -- GMs control what players can seePlanned
- 2Quest log with active, completed, and failed status, linked to notes and rewardsExploring
- 0Player handout delivery system to push markdown, images, or stat blocks to one or more playersExploring
- 0Per-player notes that players control and can selectively share with the GM or partyExploring
Campaign Management
- 0Campaign organization with encounters, creatures, and partiesMar 28, 2026Shipped
- 0Unlimited campaigns on paid plansApr 3, 2026Shipped
- 3Interactive world map with pinnable locationsExploring
- 1Map pins with linked markdown notes (locations, lore, connections)Exploring
- 1Nested maps and locations linked together so players can navigate between themExploring
- 1Campaign dashboard and analyticsExploring
- 0In-world calendar with custom calendar support and session date trackingExploring
- 0Faction and reputation tracker with running scores per factionExploring
- 0Random table editor for NPCs, random encounters, treasure flavor, and plot hooksExploring
Creature & Content Library
- 0Recall Knowledge with DC and skillsMar 30, 2026Shipped
- 0Archives of Nethys spell links and tooltipsMar 30, 2026Shipped
- 0Creature portrait and media managementApr 6, 2026Shipped
- 0Image upload and personal media libraryApr 6, 2026Shipped
- 2Guided creature builder with tier-based stat suggestions from the PF2 building tables (AC, HP, attacks, damage, saves)Planned
Player Experience
System Support
Platform & Ecosystem
- 0Adventurer and Hero subscription plans with early access pricingApr 3, 2026Shipped
- 0In-app feedback system with admin repliesMar 29, 2026Shipped
- 0In-app notifications, including new changelog announcementsMar 30, 2026Shipped
- 0Public roadmap with community votingApr 2, 2026Shipped
- 0Public changelog with version historyApr 4, 2026Shipped
- 0Email notifications for major platform updates and changelog releasesPlanned
- 0Welcome and thank-you emails for new subscribersPlanned
- 0Discord webhook integration for combat events and session summariesExploring
- 0OBS and streaming overlay mode with chroma-key-friendly player viewExploring
Asset Store
Have a feature idea or want to influence what gets built next? Share your thoughts in the feedback page or join the community on Discord.